Glass and blur

  • Length: 0:20
  • Rating Average: n/a
  • View Count: 18
  • Author: alexander256

Tags: 3d  animation  ao  blender  blender3d  blur  curve  experimental 

Just playing with blur, nodes, glass, 1-sample AO, heightmaps, the curve modifier and procedural textures in Blender.

Radiohead - House of Cards

Tags: HouseOfCardsData  processing  radiohead 

Turned the point cloud data into a 120x120 height map. A higher resolution height map would be possible with interpolation for missing grid points, I might try that next.Each grid point is connected by springs to adjacent points and also to target points updated by the animated data derived from...

3D HeightMap visualisator for my land Texture generator 2

  • Length: 0:36
  • Rating Average: n/a
  • View Count: 4
  • Author: wax78

Tags: 3D  Generation  HeightMap  LandScape  Processing 

3D HeightMap visualisator for my land Texture generator. Version 2

Simple Sclupt

  • Length: 0:40
  • Rating Average: n/a
  • View Count: 16
  • Author: dai2pon

Tags: game  heightmap  rts  sclupt  unity  unity3d  ゲーム 

Simple Sculpt(HeightMap editor?)

The Invisible Person - Sony Vegas Tutorial

  • Length: 9:5
  • Rating Average: 4.75 from 4 people
  • View Count: 157' favoriteCount='4
  • Author: icemanfan5

Tags: effect  invisible  person  predator  sony  the  tutorial  vegas 

This tutorial shows you how to use a green screen and the height map to make the predator cloaking effect.Pretty easy effect, but it takes a lot of tweaking...Rate, comment, subscribe!

PSP Heightmap v 3.0

  • Length: 0:31
  • Rating Average: 5.00 from 1 people
  • View Count: 11
  • Author: jjanevski

Tags: 3d  heightmap  heightmapper  homebrew  jj_calvin  jjanevski  psp  terrain 

[PSP Heightmap v3.0]This version has optimized terrain mesh creation for added speed. It also uses and FPS style camera and features terrain scaling and lighting. More updates to come.visit: http://jj.iamjunkie.net/ for more info.Enjoy...

[dromed] 3d World

  • Length: 2:55
  • Rating Average: 5.00 from 3 people
  • View Count: 52
  • Author: DromEdxFr

Tags: bomb  crashday  dromed  editor  heightmap  run  track 

This is a track create at july 2008 ...A recently track i've done with mynicest heightmaps i think...

Final FPS project.

  • Length: 1:32
  • Rating Average: 5.00 from 1 people
  • View Count: 135
  • Author: jSaurabh

Tags: c++  fps  openGL  sdl 

This is the final version of our game. I disabled the bullets since it messes up the video capture for some reason. It has a height map, you can see a dent in the middle of the floor, and the wall curve vertically (the height map we use sucks ass :P). This was done in C++ with openGL and SDL. The...

PSP Brute Force Heightmapper v.2

  • Length: 0:40
  • Rating Average: n/a
  • View Count: 28
  • Author: jjanevski

Tags: heightmap  heightmapper  psp 

Heightmap demo running on the PSP. Using triangle strips now for added speed less data consumed due to vertex storage. Implemented back-face culling and texturing.

PSP Brute Force Heightmapper

  • Length: 0:45
  • Rating Average: n/a
  • View Count: 51
  • Author: jjanevski

Tags: brute  force  heightmap  heightmapper  psp 

This is a heighmap demo I wrote in c/c++ using GE/GU for the graphics for the PSP console.

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