Glass and blur
- Length: 0:20
- Rating Average: n/a
- View Count: 18
- Author: alexander256
Tags: 3d animation ao blender blender3d blur curve experimental
Just playing with blur, nodes, glass, 1-sample AO, heightmaps, the curve modifier and procedural textures in Blender.
Radiohead - House of Cards
- Length: 1:11
- Rating Average: n/a
- View Count: 121
- Author: binarymillenium
Tags: HouseOfCardsData processing radiohead
Turned the point cloud data into a 120x120 height map. A higher resolution height map would be possible with interpolation for missing grid points, I might try that next.Each grid point is connected by springs to adjacent points and also to target points updated by the animated data derived from...
3D HeightMap visualisator for my land Texture generator 2
- Length: 0:36
- Rating Average: n/a
- View Count: 4
- Author: wax78
Tags: 3D Generation HeightMap LandScape Processing
3D HeightMap visualisator for my land Texture generator. Version 2
Simple Sclupt
- Length: 0:40
- Rating Average: n/a
- View Count: 16
- Author: dai2pon
Tags: game heightmap rts sclupt unity unity3d ゲーム
Simple Sculpt(HeightMap editor?)
The Invisible Person - Sony Vegas Tutorial
- Length: 9:5
- Rating Average: 4.75 from 4 people
- View Count: 157' favoriteCount='4
- Author: icemanfan5
Tags: effect invisible person predator sony the tutorial vegas
This tutorial shows you how to use a green screen and the height map to make the predator cloaking effect.Pretty easy effect, but it takes a lot of tweaking...Rate, comment, subscribe!
PSP Heightmap v 3.0
- Length: 0:31
- Rating Average: 5.00 from 1 people
- View Count: 11
- Author: jjanevski
Tags: 3d heightmap heightmapper homebrew jj_calvin jjanevski psp terrain
[PSP Heightmap v3.0]This version has optimized terrain mesh creation for added speed. It also uses and FPS style camera and features terrain scaling and lighting. More updates to come.visit: http://jj.iamjunkie.net/ for more info.Enjoy...
[dromed] 3d World
- Length: 2:55
- Rating Average: 5.00 from 3 people
- View Count: 52
- Author: DromEdxFr
Tags: bomb crashday dromed editor heightmap run track
This is a track create at july 2008 ...A recently track i've done with mynicest heightmaps i think...
Final FPS project.
- Length: 1:32
- Rating Average: 5.00 from 1 people
- View Count: 135
- Author: jSaurabh
This is the final version of our game. I disabled the bullets since it messes up the video capture for some reason. It has a height map, you can see a dent in the middle of the floor, and the wall curve vertically (the height map we use sucks ass :P). This was done in C++ with openGL and SDL. The...
PSP Brute Force Heightmapper v.2
- Length: 0:40
- Rating Average: n/a
- View Count: 28
- Author: jjanevski
Tags: heightmap heightmapper psp
Heightmap demo running on the PSP. Using triangle strips now for added speed less data consumed due to vertex storage. Implemented back-face culling and texturing.
PSP Brute Force Heightmapper
- Length: 0:45
- Rating Average: n/a
- View Count: 51
- Author: jjanevski
Tags: brute force heightmap heightmapper psp
This is a heighmap demo I wrote in c/c++ using GE/GU for the graphics for the PSP console.
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